Electronic producer SynaMax has uncovered a number of EMU Proteus 2000 and Korg MS2000 patches used by musician Kenji Kamamoto in the Metroid Prime Trilogy soundtracks:

Here’s a list of the EMU Proteus 2000 patches that I’ve found so far in Metroid Prime. There’s a few more known patches that are used, but I’ll include them in a future video. There’s also a bunch of sounds that are still unidentified so if you can figure out a patch or sample, please let me know.

Since this first video, he has posted three follow-up videos tracking down more patches, and even recreated several tracks using these patches.

The Metroid Prime trilogy represent some of my favourite games1, they have such a distint style, both visually and aurally.

It’s fascinating to get a behind–the–scenes look at the origin of some of the iconic beats and melodies, produced some 17 years ago.


  1. The original Metroid Prime is my favourite game of all time. It was a watershed moment for me. The signature Metroid atmosphere—and sense of exploration and isolation—beautifully realised in 3D. It had such a cohesive style—from sound design to UI Design. It was ahead of its time. 

Monday 26 August 2019